[Bug 12807] Team Fortress 2 crashes after running for several minutes at 1680x1050

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 2 23:46:23 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12807





--- Comment #10 from sternn <sternn at uhacc.org>  2008-05-02 23:46:22 ---
Created an attachment (id=12653)
 --> (http://bugs.winehq.org/attachment.cgi?id=12653)
Crash output from Wine 0.61

I upgraded to a newer kernel, nvidia driver, and wine version.
Now running kernel 2.6.25, nvidia driver 173.08 beta (required for 2.6.25), and
wine-0.61.

The crash happens in exactly the same fashion (1680x1050).  Changing to
1440x900 prevents this completely.

I feel I should note that I am running with 4GB RAM on an Intel Q6600 (Core 2
Quad) CPU.  I understand win32 apps can only use 2GB tops, but I'm not sure if
that factors into this.


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