[Bug 12929] New: Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 3 00:07:15 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12929

           Summary: Games crash/wined3d doesn't work with ATI's fglrx driver
           Product: Wine
           Version: 0.9.61.
          Platform: PC-x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: mattemod at gmail.com


Like I explained in this thread
http://forum.winehq.org/viewtopic.php?t=510
games (and i think other 3D apps too) don't run with "fglrx" driver.

I tried the "radeonhd" driver and games start perfectly, but (obviously they're
unusable because the radeonhd driver doesn't have direct rendering implemented
yet).
I also tried my same Wine installation on a notebook with an nvidia 7000M and
it worked! To do so i installed the same Wine version (0.9.60) on the same
distro (Gentoo AMD64) and copied my ~/.wine (with games already installed) on
the notebook.

Today i tried Wine 0.9.61 but results are the same...
I noticed that it happens only with DirectX games, not OpenGL. For example i
tried Morrowind, Oblivion, Guild Wars and Nexuiz, but the only one who worked
was Nexuiz (even if too slowly).

Here is my configuration:
- Gentoo AMD64
- kernel 2.6.24-gentoo-r5
- ATI Radeon HD 3870 (512MB)
- fglrx 8.473 (Catalyst 8.4)

I'm going to attach some wine/winedbg output.
If you need any other info and test reports or if you want me to try patches or
anything else, just ask.


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