[Bug 11994] Soldat 1.4.2: crashes and banned for cheatin

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 4 05:21:44 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=11994


sqweek <sqweek at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |sqweek at gmail.com




--- Comment #4 from sqweek <sqweek at gmail.com>  2008-05-04 05:21:44 ---
 Note that the bug only happens with the updated Battleye.
 Using a fresh install of soldat (don't forget to wipe %appdata%/Soldat), the
battleye client initialises fine. But of course, it's not the same version the
server is running, so it goes and downloads the update. As soon as it finishes
and initialises the new battle eye client, you get the external exception.
 If you hamstring BE's update process (eg by making
%appdata%/Soldat/Battleye/BEClient_x86.dll owned by root and non-writable),
then the update doesn't succeed - you get to play a bit longer before the
server kicks you with "Battleye client not responding".

 Though I guess this isn't necessarily version related. At any rate, it rules
out any battleye connection problems - the update code path works fine, it's
just the anti-cheat code path that blows up.
-sqweek


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