[Bug 13025] New: Supreme Commander: Incorrect z-buffering (regression)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 6 17:35:30 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13025

           Summary: Supreme Commander: Incorrect z-buffering (regression)
           Product: Wine
           Version: 0.9.61.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: trivial
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: tdb at tdb.fi


Z-Buffering in Supreme Commander with Wine 0.9.61 is acting funny.  Things that
should normally be underground are visible, shield effect overlap is wrong,
buildings obscure things in fromt of them.  This is very prominently visible in
the Aeon construction effect, and when rotating camera at ground level.  Also
water seems to be rendered over most units that should float on the surface.

Wine 0.9.60 works correctly.  I will post screenshots and try to do a bisection
later when I get some hardware problems sorted out.  I don't really know what
trace would be useful but can provide one on request.


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