[Bug 13025] New: Supreme Commander: Incorrect z-buffering (regression)
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue May 6 17:35:30 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=13025
Summary: Supreme Commander: Incorrect z-buffering (regression)
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: tdb at tdb.fi
Z-Buffering in Supreme Commander with Wine 0.9.61 is acting funny. Things that
should normally be underground are visible, shield effect overlap is wrong,
buildings obscure things in fromt of them. This is very prominently visible in
the Aeon construction effect, and when rotating camera at ground level. Also
water seems to be rendered over most units that should float on the surface.
Wine 0.9.60 works correctly. I will post screenshots and try to do a bisection
later when I get some hardware problems sorted out. I don't really know what
trace would be useful but can provide one on request.
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