[Bug 13068] saga crashes on unimplemented iphlpapi:GetAdaptersAddresses
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri May 9 10:07:40 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=13068
--- Comment #3 from Juan Lang <juan_lang at yahoo.com> 2008-05-09 10:07:40 ---
(In reply to comment #2)
> Seems like the game can't open a network connection in linux.
That's too general a conclusion. The bug you opened (crash) is due to a
missing part of Wine. I'd like to be able to reproduce the bug so I can see
whether a quick hack would fix it: the function is rather large and complex,
which is why I never got around to implementing it in the first place. The
"Server Not responding" error might mean just that. It's hard to know whether
it's a server bug, a client bug, a Wine bug, or a Linux bug without more
information.
> I get the same message with 0.9.61 freshly compiled on a different server.
Is it possible to change which server the client connects to? If so, how?
What server were you using that showed the crash?
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