[Bug 13068] saga crashes on unimplemented iphlpapi:GetAdaptersAddresses

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 9 10:07:40 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13068





--- Comment #3 from Juan Lang <juan_lang at yahoo.com>  2008-05-09 10:07:40 ---
(In reply to comment #2)
> Seems like the game can't open a network connection in linux.

That's too general a conclusion.  The bug you opened (crash) is due to a
missing part of Wine.  I'd like to be able to reproduce the bug so I can see
whether a quick hack would fix it:  the function is rather large and complex,
which is why I never got around to implementing it in the first place.  The
"Server Not responding" error might mean just that.  It's hard to know whether
it's a server bug, a client bug, a Wine bug, or a Linux bug without more
information.

> I get the same message with 0.9.61 freshly compiled on a different server.

Is it possible to change which server the client connects to?  If so, how? 
What server were you using that showed the crash?


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