[Bug 13078] Call of Duty 2: Textures not completely/correctly drawn

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 9 10:51:01 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13078


Alexander Dorofeyev <alexd4 at inbox.lv> changed:

           What    |Removed                     |Added
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                 CC|                            |alexd4 at inbox.lv




--- Comment #2 from Alexander Dorofeyev <alexd4 at inbox.lv>  2008-05-09 10:51:01 ---
(In reply to comment #0)
> After updating to *.61 (this bug doesnt occur on =<*.60), textures in Call of
> Duty 2 (v. 1.3) are not drawn correctly anymore (see screenshots). It looks
> like after activating a wallhack ;P
> Unfortunately, i dont know how to get more information to help you. If you
> write what i should do, i'll do it and attach the logs. ;)
> 
> I'm using Ubuntu 8.04, the nvidia-glx-new driver (NV GF6800XT) and tried to
> build v. *.61 as well as the *.debs.
> 
Can you do a regression test (git bisect)? Info here:

http://wiki.winehq.org/RegressionTesting


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