[Bug 13068] saga crashes on unimplemented iphlpapi:GetAdaptersAddresses
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri May 9 12:05:05 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=13068
--- Comment #4 from Jeff <svenwinkle at yahoo.com> 2008-05-09 12:05:04 ---
Sorry, I work with servers all day and I get home and I refer to my desktops as
servers. I actually tried a different desktop at home, not a different login
server.
I've backtracked a little and am now looking into the patcher. I didn't
realize that the patcher wasn't running at all when I ran saga.exe. So, I've
been trying to run the patcher to completion and it's not working. It gets
around 2000 files into a 6000+ file patch and then bombs. I'm not sure if
that's related. I didn't capture the errors before making a slight
modification and trying again. I'll get the output from this try and attach it
when it finishes. I'm not sure if that is a related problem to the bug I've
posted. It's probably not.
I used a friend's windows XP computer, ran the install, ran the patcher, logged
into the game, then copied the files completely into linux and I get the same
problem (iphlphapi), so I'm not sure that getting through this patching process
in linux is going to help.
I have gotten the error on 2 different desktops now. Both are running ubuntu
7.10 with the 2.6.22-14-generic kernel, and both have compiled versions of
wine-0.9.61.
One thing that is interesting is that after patching on the windows box I have
a folder called settings with a file inside called localsettings.ini. It looks
like it actually refers to a private ip address of a login server at
playsaga.com:
me at desktop:~/.wine/drive_c/Program Files/sagawindows/settings$ cat
localsettings.ini
[APP]
; Main application settings
SYSTEM = w ; g, p, x, w
Licensed = true ; a way to force licensing on/off - non-final
builds only!
[NETWORK]
LoginServerIP =192.168.0.29
I'm not sure what else to tweak to try to get a different output that might be
more helpful to you. I'll keep trying.
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