[Bug 13097] New: Graphics corruption in Hard Truck Apocalypse
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat May 10 06:49:03 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=13097
Summary: Graphics corruption in Hard Truck Apocalypse
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: johan.palmqvist at home.se
Created an attachment (id=12877)
--> (http://bugs.winehq.org/attachment.cgi?id=12877)
Photos of graphics corruption
Graphics corruption in the sky which creates "walls" on the ground (you can
drive through them though). This makes the game unplayable because you can't
see where you are all the time. I've attached a few photos taken with a digital
camera.
OffscreenRenderingMode=backbuffer doesn't allow the game to start (see
http://bugs.winehq.org/show_bug.cgi?id=13086) while pbuffer
and fbo seems to give the exact same artifacts.
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