[Bug 13097] New: Graphics corruption in Hard Truck Apocalypse

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 10 06:49:03 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13097

           Summary: Graphics corruption in Hard Truck Apocalypse
           Product: Wine
           Version: 1.0-rc1
          Platform: Other
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: johan.palmqvist at home.se


Created an attachment (id=12877)
 --> (http://bugs.winehq.org/attachment.cgi?id=12877)
Photos of graphics corruption

Graphics corruption in the sky which creates "walls" on the ground (you can
drive through them though). This makes the game unplayable because you can't
see where you are all the time. I've attached a few photos taken with a digital
camera.

OffscreenRenderingMode=backbuffer doesn't allow the game to start (see
http://bugs.winehq.org/show_bug.cgi?id=13086) while pbuffer
and fbo seems to give the exact same artifacts.


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