[Bug 6971] Mouse "escapes" window or is confined to an area in the full screen program

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 13 10:19:36 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=6971





--- Comment #102 from Mariusz <magmp1 at gmail.com>  2008-05-13 10:19:34 ---
(In reply to comment #97)
> Created an attachment (id=12943)
 --> (http://bugs.winehq.org/attachment.cgi?id=12943) [details]
> Hack to force warping when mouse leaves box (modified)
> 
> A small modification of attachment 11303 [details] that activates only if
> WINEFORCEMOUSEWARP is set.
> 
> Tested on Steam version of Unreal II with wine 0.9.61
> 

I'm not sure if I'm doing it right. When I've applied patches ( 3dmark and
yours) on wine 0.9.57 everything compile and built with no problems but mouse
is still not warped. Do I have to somehow set WINEFORCEMOUSEWARP? And if then
how. Thanks 


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list