[Bug 13122] Graphical regression in Team Fortress 2.

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 21 09:48:35 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13122


Stefan Dösinger <stefandoesinger at gmx.at> changed:

           What    |Removed                     |Added
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                 CC|                            |stefandoesinger at gmx.at




--- Comment #14 from Stefan Dösinger <stefandoesinger at gmx.at>  2008-05-21 09:48:35 ---
It's possible that the framebuffer readback fails with multisampled
framebuffers. Did you enable multisampling(antialiasing) in the game's
settings? Can you try to disable it? Are you using fbos, or the default
offscreen rendering method? I guess we're not enabling multisampling for fbos,
so glBlitFramebuffer might fail.


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