[Bug 11584] Multiple games crash with stack overflow error

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 22 11:20:09 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=11584


Ian Schwarz <m_105 at gmx.de> changed:

           What    |Removed                     |Added
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                 CC|                            |m_105 at gmx.de




--- Comment #49 from Ian Schwarz <m_105 at gmx.de>  2008-05-22 11:20:09 ---
Okay, so I have this error in Supreme Commander too, right. I'm using Wine
1.0-rc1 on a 64-bit openSuSE and I've encountered the following:
- Supreme Commander first refused to run because of missing DLL files.
- After adding them, the game started and was playable fine (I only started a
skirmish to test), but without sound. I didn't have to patch the game as the
copy protection seemed to work (with CD in drive, without CD no workie).
- In order to get sound, I followed the instructions on its AppDB page
(regsvr32 xactengine2_*.dll).
- After this, the game refuses to start even and gives the following exception:

backflip at eden:/media/philips/Supreme Commander/Supreme Commander/bin> wine
SupremeCommander.exe
fixme:ntoskrnl:KeInitializeTimerEx 0x1110b8 0
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
wine: Call from 0x2689d71 to unimplemented function msvcrt.dll._aligned_malloc,
aborting
err:seh:setup_exception_record stack overflow 908 bytes in thread 0009 eip
f7d7c2cf esp 00240fa4 stack 0x240000-0x241000-0x340000

- Patching the game doesn't help.


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