[Bug 11914] DestroyContext in dlls/wined3d/device. c causes regression in Everquest2

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 24 07:21:01 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=11914


Quarky <quark9 at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED




--- Comment #7 from Quarky <quark9 at gmx.net>  2008-05-24 07:21:00 ---
Hi,
I made some additional tests...

I applied the patch for this bug to wine-0.9.56, which works best with EQ2 at
the moment btw.

I can confirm that this patch fixes this issue. 

But sadly it opens up new problems within the game, as it seems that EQ2
recreates the whole directx render stuff if you change certain graphic options
within the game.

During the recreation wine and/or opengl seem to loose lots of stuff. Thats why
i have to restart the app afterwards, due to massively broken rendering and
performance.


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