[Bug 13488] New: pixel shader does not work after update
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue May 27 16:19:35 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=13488
Summary: pixel shader does not work after update
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: michael-shz at web.de
I used wine version 9.44 as provided with OpenSuse 10.3 (32 bit).
For the graphic card (NVidia GeForce 7900) the latest NVidia driver 169.12-0.1
was used. 3 D graphic worked fine. Compiz was not installed.
Then I installed "Vampire-Bloodlines" with the latest patches. And it was
mostly playable.
After updating to version 1.0 RC 2, I get a nearly black screen directly after
starting that game.
Light sources are hardly recognizable. Everything else is pitch black.
There is not warning or error message logged into the console.
When I disable the "pixel shader" with winecfg, the screen is once again o.k.
There are still some some minor atrifacts, probably due to the missing shader.
To make it short: The support of the pixel shader seems to be broken somewhere
between 9.44 and 1.0 RC 2.
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