[Bug 15559] winealsa sound regression: scratchiness/stutter in multiple games

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 1 02:42:55 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15559


Florian Friedrich <friedrich at hooster.de> changed:

           What    |Removed                     |Added
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                 CC|                            |friedrich at hooster.de




--- Comment #21 from Florian Friedrich <friedrich at hooster.de>  2008-11-01 02:42:55 ---
Same problem here with Lord of the Rings Online under Ubuntu 8.10.

Wine 1.1.4 -> Works
Wine 1.1.7 -> Cracks
Wine 1.1.7 with the patch removed -> Works

By the way, I have found, that the line, which causes the sound to crack is the
line 293 in dlls/winealsa.drv/waveout.c
which is:

wwo->dwPlayedTotal += lpWaveHdr->reserved - wwo->dwPlayedTotal;

Is this really right? Because this is just a harder way to write:

wwo->dwPlayedTotal = lpWaveHdr->reserved;


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