[Bug 6936] eMule uses 40% CPU when idle permanently, independent of CPU speed

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 3 09:17:44 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=6936





--- Comment #50 from Keith <keith_kw_muir at blueyonder.co.uk>  2008-11-03 09:17:43 ---
(In reply to comment #49)
> I have compiled wine 1.1.7 from source without compiler optimizations and ran
> emule 0.48a on it, this bug still exists, when opening some dialog like "paste
> 3d2k links" or options the cpu usage drops by 10 times sometimes more,
> regardless of number of downloads, for example, with ~50 files in the transfers
> list, on a P3 500 mhz, without a dialog usage is between 50-70%
> (wineserver+emule.exe), while with a disalog open it's < 10% all the time.
> 

(In reply to comment #49)
> I have compiled wine 1.1.7 from source without compiler optimizations and ran
> emule 0.48a on it, this bug still exists, when opening some dialog like "paste
> 3d2k links" or options the cpu usage drops by 10 times sometimes more,
> regardless of number of downloads, for example, with ~50 files in the transfers
> list, on a P3 500 mhz, without a dialog usage is between 50-70%
> (wineserver+emule.exe), while with a disalog open it's < 10% all the time.
> 

This is not news its well known that opening a window reduces cpu usage. It
doesn't fix the fundamental problem in the way emule is designed. This bug
isn't going to get fixed anytime soon if ever. The native client has just as
much functionality now as emule something to keep in mind when it comes to
developers time.


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