[Bug 15839] Games for Windows Live fails to initialize, resulting Fallout 3 crash
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Nov 4 08:19:19 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=15839
Mikael Åkersund <mikael.akersund at bigfoot.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mikael.akersund at bigfoot.com
--- Comment #23 from Mikael Åkersund <mikael.akersund at bigfoot.com> 2008-11-04 08:19:19 ---
(In reply to comment #21)
> Following the comment 13, this bug should be renamed in "Fallout needs a
> d3dx9_38 dll". This would make clear what the wine developpers need to do to
> fix this bug.
>
> It is a quite easy task.
>
> Joaopa
>
To get past the New Game crash edit Documents/My Games/FALLOUT.INI and set
bUseFaceGenHeads=0
You'll be able to see the intro movie, your birth, customize your character
and take your first steps. All characters won't have any heads and the game
is very likely to crash soon after that.
The reason that Fallout3 crashes when starting a new game is that some of
the shader effects added require SM 2.0 B or higher.
Oblivion only required SM 2.0. Windows users with Radeon 9x00 cards or
Intel 965 chipsets have similar crashes.
There's an effort over at http://www.oldblivion.com/sm/index.php?topic=5831.0
to rewrite Fallouts shader effects to SM 2.0, much in the same way as was
done with OldOblivion.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list