[Bug 15839] Games for Windows Live fails to initialize, resulting Fallout 3 crash

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 4 08:19:19 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=15839


Mikael Åkersund <mikael.akersund at bigfoot.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |mikael.akersund at bigfoot.com




--- Comment #23 from Mikael Åkersund <mikael.akersund at bigfoot.com>  2008-11-04 08:19:19 ---
(In reply to comment #21)
> Following the comment 13, this bug should be renamed in "Fallout needs a
> d3dx9_38 dll". This would make clear what the wine developpers need to do to
> fix this bug.
> 
> It is a quite easy task. 
> 
> Joaopa
> 

To get past the New Game crash edit Documents/My Games/FALLOUT.INI and set 
bUseFaceGenHeads=0

You'll be able to see the intro movie, your birth, customize your character 
and take your first steps. All characters won't have any heads and the game 
is very likely to crash soon after that.

The reason that Fallout3 crashes when starting a new game is that some of 
the shader effects added require SM 2.0 B or higher. 
Oblivion only required SM 2.0. Windows users with Radeon 9x00 cards or 
Intel 965 chipsets have similar crashes.

There's an effort over at http://www.oldblivion.com/sm/index.php?topic=5831.0 
to rewrite Fallouts shader effects to SM 2.0, much in the same way as was 
done with OldOblivion.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.


More information about the wine-bugs mailing list