[Bug 15920] New: Switching to an interlaced video mode (in some games)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 5 15:28:55 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=15920

           Summary: Switching to an interlaced video mode (in some games)
           Product: Wine
           Version: 1.1.7
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: sandburg at netcourrier.com


I'm (still) using a CRT screen.
The only one resolution set in my config file (/etc/X11/xorg.conf) is 1024x768
85Hz non interlaced - 24 bits color
In some games (list below), I set the resolution to the one of my settings
(1027x768) and I obtain this resolution BUT interlaced. (And I don't want that)

I guess to obtain a non-interlaced refresh, but in place of that... it is
interlaced.

This appends in 2 games :
Wakfu
World of Goo

What really surprises me, is that I know the source code of Wakfu (I am
developper by Ankama) and I know the resolution asked to the interface tier is
not interlaced.
So I think it comes from Wine...

Extract of xorg.conf : 

Section "Screen"
    Identifier     "Screen0"
    Device         "Videocard0"
    Monitor        "Monitor0"
    DefaultDepth    24
    Option         "TwinView" "0"
    Option         "metamodes" "1024x768 +0+0; nvidia-auto-select +0+0"
EndSection


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