[Bug 15350] wrong keyboard layout in Tomb Raider Anniversary / Legend
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Nov 11 07:26:24 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=15350
--- Comment #8 from Aric Stewart <aric at codeweavers.com> 2008-11-11 07:26:24 ---
Looking at this. I see that the french azerty keyboard has the same scancodes
as a qwerty keyboard.
meaning that the 'a' key generates a VK_A but a scancode of 0x10. If under
windows this generates the DIK_Q instead of DIK_A then my patches logic is
incorrect.
I am attaching the source and mingw compiled test program run this in a console
in Windows and press keys. they should print out direct input information on
the keys you press.
I would like to know what the program generates for 'a' and 'z' under Windows.
thanks!
-aric
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