[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 17 08:40:43 CST 2008


--- Comment #140 from Leander <Leander_nijland at hotmail.com>  2008-11-17 08:40:40 ---
(In reply to comment #139)
> (In reply to comment #138)
> > Ati driver 8.10 apparently did not fix it alone.
> > Check this link, still peoples with the same old problem. 
> > http://forum.winehq.org/viewtopic.php?p=14566&sid=bb5a444156e547ec4b4ea0e59f74e7cf
> I have not tried downloading 8.11 yet, because I have heard bad things about it
> in Intrepid. I am hoping 8.12 will be packaged for us, as I heard there may be
> new video acceleration and other potentially big features.
> Yet, I have a feeling the driver is playing a big role in this.
> >     * memory allocation fails <---- maybe this is/wa
> Were you able to get the game running at all? I wasn't able to for the longest
> time. I installed Oldblivion, and I think this was the first time I did it, but
> it allowed me to go outside.
> I think turning off most shaders helped get the game running in the beginning
> dungeons, but it looked like a game from the mid-90s since it was so pixelated,
> low res, and with no shaders. Oldblivion made the game look normal, at least
> indoors.

Not fixed for me, bug is not ready for close. 
1.1.8 wine did not fix it, in combination with 8.10 driver did not fix it
either. When playing GTA2 I still get the libGL error mem allocation fails. 
> Here is what it looked like for me outdoors:
> http://ubuntuforums.org/showthread.php?t=984826

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