[Bug 16098] New: Expected vertex samplers + MAX_TEXTURES(=8) on GF9600GT

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 17 14:03:31 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=16098

           Summary: Expected vertex samplers + MAX_TEXTURES(=8) on GF9600GT
           Product: Wine
           Version: 1.1.8
          Platform: Other
        OS/Version: other
            Status: UNCONFIRMED
          Severity: trivial
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: bogdanb+bugs.winehq.org at gmail.com


On a GeForce 9600GT wine always warns that:

fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers

This comes from dlls/wined3d/directx.c (~line 900 in the 1.1.8 sources).
There's a largish comment there that explains why this is triggered, but I'm
not sure I understand it. I volunteer to help fixing the problem if someone is
willing to coach me a bit.


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