[Bug 16119] New: Mouse is not mapped correctly in Populous: the Beginning

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 19 00:09:32 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=16119

           Summary: Mouse is not mapped correctly in Populous: the Beginning
           Product: Wine
           Version: 1.1.8
          Platform: Other
        OS/Version: other
            Status: UNCONFIRMED
          Severity: enhancement
          Priority: P2
         Component: directx-dinput
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: Rincebrain at gmail.com


In Populous: The Beginning, the game crashes if I attempt to run it without
emulating a virtual desktop. Fine.

I run it in a virtual desktop, and it runs "correctly" - but the mouse mapping
is incorrect. I can cover a portion of the screen in the "desktop" with my
mouse, but the mapping between where my mouse is inside of the virtual desktop
and where it is in reality appears to be wrong - my mouse moves out of the
right side of the virtual desktop when the cursor in the in-game window appears
to be approximately in the middle of the screen.

The same behavior appears vertically, which means that I cannot access ~3/4 of
the screen area.

This bug occurs in using the D3D-accelerated version of the binary. Using the
non-D3D accelerated form of the binary, the game maps the input correctly
[though it requires that I set MouseWarpOverride to "disable", lest the mouse
cursor be stuck in the center of the screen].


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