[Bug 14608] Warhammer Online Beta - Will not render characters

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 27 17:16:19 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=14608





--- Comment #39 from Henry Kroll <nospam at thenerdshow.com>  2008-11-27 17:16:17 ---
How many matrices for multimatrix vertex blending does your card support? See
http://www.kludx.com/capability.php?capability=29 Yes, the above patch hack to
return pCaps->MaxVertexBlendMatrices=0x4 works for me using NVIDIA 9600. I also
tried setting it to 0x0 and got the expected old behavior (models collapsed
onto the floor).

I read Stefan Dösinger's comment on this back in February:
http://www.mail-archive.com/wine-devel@winehq.org/msg41911.html and posts
leading up to that. Very informative!


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