[Bug 13507] GPGNet starts but crashes after Login.

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 4 09:00:43 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13507





--- Comment #14 from Night Nord <NightNord at gmail.com>  2008-10-04 09:00:43 ---
GPGNet starts, logins normally and works - it downloads new patches and
successfully applies them. Only problem - wine's version of "copy" asks for
overwriting file profanity.gpg in infinite loop. Just delete it and everything
will be ok =). Or just wineserver -k, remove file and restart: patching will be
successfull and without this action.

If you want to reopen bug - maybe it will be better to change the summary?
Imho, missing content - it is another bug.

For me, GPGNet does it's main work - updates, game itself still isn't ready for
mass network, it is too laggy and unstable. It's better to wait for
platinum/gold SupCom, before trying to play online, imho. Maybe .NET/mono will
be already in good shape too =)


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