[Bug 15550] New: With Ati GPU, wine stops working playing Drakensang
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Oct 8 04:33:59 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=15550
Summary: With Ati GPU, wine stops working playing Drakensang
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: malte at cornils.net
Created an attachment (id=16535)
--> (http://bugs.winehq.org/attachment.cgi?id=16535)
Wine stderr output
Installing Drakensang following AppDB instructions:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=13249
(i.e. Patching game to 1.01, installing DirectX and special Xact audio drivers,
patching wine for the
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
problem and using -novideo)
gets Drakensang to the loading bar. The cursor turns brown (animated cursor)
then and a black screen happens with builtin DLLs. Using native, builtin for
all DLLs got me an additional error message:
*** NEBULA ASSERTION ***
programmer says: nD3D9Shader:BeginPass() failed on effect
expression: FAILED(hr)
file: ..\src\gfx2\nd3d9shader_main.cc
line: 616
This does not happen in pure builtin mode, but then, nothing but a black screen
happens. This is on a Mobility Radeon 9600, Catalyst fglrx drivers 8.9.
There is a related forum post in the appdb entry from Florian Ritter. The game
seems to work on Nvidia cards.
The captured wine error log (pure builtin DLLs) is attached. Do you have any
ideas what might cause the bug?
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