[Bug 15550] New: With Ati GPU, wine stops working playing Drakensang

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 8 04:33:59 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15550

           Summary: With Ati GPU, wine stops working playing Drakensang
           Product: Wine
           Version: 1.1.5
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: malte at cornils.net


Created an attachment (id=16535)
 --> (http://bugs.winehq.org/attachment.cgi?id=16535)
Wine stderr output

Installing Drakensang following AppDB instructions:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=13249

(i.e. Patching game to 1.01, installing DirectX and special Xact audio drivers,
patching wine for the 
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
problem and using -novideo)

gets Drakensang to the loading bar. The cursor turns brown (animated cursor)
then and a black screen happens with builtin DLLs. Using native, builtin for
all DLLs got me an additional error message: 

*** NEBULA ASSERTION ***
programmer says: nD3D9Shader:BeginPass() failed on effect
expression: FAILED(hr)
file: ..\src\gfx2\nd3d9shader_main.cc
line: 616

This does not happen in pure builtin mode, but then, nothing but a black screen
happens. This is on a Mobility Radeon 9600, Catalyst fglrx drivers 8.9.

There is a related forum post in the appdb entry from Florian Ritter. The game
seems to work on Nvidia cards.

The captured wine error log (pure builtin DLLs) is attached. Do you have any
ideas what might cause the bug?


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