[Bug 15449] WoW WotLK crashes when entering the world on ati graphic cards
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Oct 12 09:39:51 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=15449
--- Comment #16 from Josh Jones <joshorjeff at gmail.com> 2008-10-12 09:39:51 ---
I believe the issue with fglrx at the moment is that pixelbuffer support is
broken. And the minimap uses pbuffers (thats why its white indoors). At least
thats what I've read :)
Unfortunately I know pretty much nothing about DirectX and similarly nothing
about the wine source code. I guess we need to find where wine queries for
pbuffer support and work from there?
I'm looking at dlls/wined3d/texture.c, specifically this bit:
static HRESULT WINAPI IWineD3DTextureImpl_GetSurfaceLevel(IWineD3DTexture
*iface, UINT Level, IWineD3DSurface** ppSurfaceLevel)
But I've never even looked at DirectX programming before. Am I in the right
area?
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