[Bug 15603] Screen periodically erased in Starfleet Command II

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 12 21:25:00 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15603





--- Comment #3 from James Hawkins <truiken at gmail.com>  2008-10-12 21:25:00 ---
commit f71fdecdc79177c4add5b2f02e90413ba10593da
Author: H. Verbeet <hverbeet at gmail.com>
Date:   Tue Aug 19 17:49:07 2008 +0200

    wined3d: Move creating a texture id from PreLoad to BindTexture.

    This is consistent with BindTexture in basetexture/texture/etc. and has the
    added benefit that it makes LoadLocation work properly.


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