[Bug 15697] New: Overlay cursor not functioning in Ultima IX

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 20 23:09:52 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15697

           Summary: Overlay cursor not functioning in Ultima IX
           Product: Wine
           Version: 1.1.6
          Platform: PC
               URL: http://appdb.winehq.org/objectManager.php?sClass=version
                    &iId=14203
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P4
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: soulmata at gmail.com


In versions 1.18 and 1.19 of the game (earlier versions not tested), on Wine
versions 1.1.6 and 1.1.5 (earlier versions not used), the overlay cursor is
invisible. This is the cursor that only appears when placed over static objects
(I believe gumps) in the game, such as HUD elements (toolbar) and configuration
elements (the in-game journal, spellbook, books, et cetera).

The game still is tracking the cursor and accepts input, but as the cursor
itself is invisible you cannot tell where exactly you are pressing. As even the
Exit button for the game is inside a gump, it makes it more or less unplayable.

I do not know if this falls under d3d or ddraw, since I do not know if ddraw is
responsible for the on-screen gumps.


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