[Bug 15768] lego star wars II crashes with joystick plugged in
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Oct 26 10:11:42 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=15768
--- Comment #7 from Andy Wettstein <ajw1980 at gmail.com> 2008-10-26 10:11:42 ---
(In reply to comment #4)
> Another helpful diagnostic is to run the app with native usp10 and see
> if that changes anything. And perhaps do the same with native dinput.
>
native usp10 ends with this:
wine: Unhandled page fault on read access to 0x000000dc at address 0x7bc438d1
(thread 0009), starting debugger...
But seems to just hang at a black screen instead of starting the debugger like
the builtin.
I narrowed it down a little more, too. It only happens when 2 joysticks are
plugged in. My original testing was with a usb -> playstation adapter which
always has 2 joystick devices. Just as a guess I tried with a single usb
logitech joystick (wingman cordless) and it worked ok. I then plugged in a
second logitech joystick and it crashed again.
This game does have a demo, but it doesn't seem to be affected by this bug.
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