[Bug 15768] lego star wars II crashes with joystick plugged in

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 26 10:11:42 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15768





--- Comment #7 from Andy Wettstein <ajw1980 at gmail.com>  2008-10-26 10:11:42 ---
(In reply to comment #4)
> Another helpful diagnostic is to run the app with native usp10 and see
> if that changes anything. And perhaps do the same with native dinput.
> 

native usp10 ends with this:
wine: Unhandled page fault on read access to 0x000000dc at address 0x7bc438d1
(thread 0009), starting debugger...

But seems to just hang at a black screen instead of starting the debugger like
the builtin.

I narrowed it down a little more, too.  It only happens when 2 joysticks are
plugged in.  My original testing was with a usb -> playstation adapter which
always has 2 joystick devices.  Just as a guess I tried with a single usb
logitech joystick (wingman cordless) and it worked ok.  I then plugged in a
second logitech joystick and it crashed again.

This game does have a demo, but it doesn't seem to be affected by this bug.


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