[Bug 15798] 3D Game Studio text objects newline characters mistranslated
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Oct 27 12:11:16 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=15798
--- Comment #1 from Dirk Mittler <mdirk at sympatico.ca> 2008-10-27 12:11:16 ---
Useful Information: According to my 3D Game Studio manual, linefeeds can be
given within a string of text as a single \\n character. This could actually be
causing the problem, since the Windows default is cr-lf.
And the damaged text does not wrap to the beginning of the line, just because a
newline character was given. It appends the next line, and then wraps back to
the beginning, when the maximum extent of the text area is reached, in assigned
X-coordinates on the screen.
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