[Bug 14968] DrawPrim.c needs to handle more than 4 vertex shader prims causes crash in everquest and does not allow rendering

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 4 11:34:22 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14968





--- Comment #11 from chris ahrendt <celticht32 at aol.com>  2008-09-04 11:34:20 ---
>Hmm. Does the application use a fixed function texture coordinate specified
>with D3DECLUSAGE_FLOAT4?

I don't know I can look in my logs and see if I see it...  
but don't remember off the top of my head at the moment.

>It should be simple to support this. Essentially the "int coordsToUse =
>sd->u.s.texCoords[coordIdx].dwType + 1" is wrong, this needs a better mapping:

>decltype:                   coordsToUse:

>D3DDECLTYPE_FLOAT1          1
>D3DDECLTYPE_FLOAT2          2
>D3DDECLTYPE_FLOAT3          3
>D3DDECLTYPE_FLOAT4          4
>D3DDECLTYPE_D3DCOLOR        4
>D3DDECLTYPE_UBYTE4          4
>D3DDECLTYPE_SHORT2          2
>D3DDECLTYPE_SHORT4          4
>D3DDECLTYPE_UBYTE4N         4
>D3DDECLTYPE_SHORT2N         2
>D3DDECLTYPE_SHORT4N         4
>D3DDECLTYPE_USHORT2N        2
>D3DDECLTYPE_USHORT4N        4
>D3DDECLTYPE_UDEC3           3 - 3 unsigned decimals 
>D3DDECLTYPE_DEC3N           3 - 3 normalized decimals  
>D3DDECLTYPE_FLOAT16_2       2
>D3DDECLTYPE_FLOAT16_4       4

The app. should pass these in to us already in the correct format

>Also the function calls below shouldn't be selected based on a switch-case
>statement, but rather on the declaration itself. q, r, t and s should be read
>in a different way too. The system used for providing other parameters like
>diffuse_funcs sounds sane here, although some extra care is needed to keep
>working without GL_ARB_multitexture support.

ok explain... I am lost here..  like I said earlier I divided it into the gl
calls 
(float, int, short) and the screen went a little bonkers...
so any suggestions here would be great =)

>Also I strongly recommend writing a test here. Generally, fixed function
>attributes with non-standard data types are spooky on Windows, so the real
>problem may be somewhere else.

Is there currently a test case for this written?  I think on windows it just
ignores the parms to be honest.. 

Chris


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