[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 8 04:31:22 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12929





--- Comment #115 from Nenad Mikša <DoDoEntertainment at gmail.com>  2008-09-08 04:31:20 ---
(In reply to comment #113)
> (In reply to comment #52)
> > Just a guess, but try disabling GL_ATI_separate_stencil and
> > GL_ATI_envmap_bumpmap by commenting them out at line 57 and 60 of
> > dlls/wined3d/directx.c
> > 
> 
> Unfortunately, this hack doesn't fix it for me. Indeed, now I can start Unreal
> Tournament GOTY without it being crashed, but I got terrible screen corruption
> and I had to go to tty1 and kill the UnrealTournament.exe in order to restore
> my screen. Heroes of might and magic 4 still crash at startup. On the other
> hand, while using open source radeon driver with R500 3D support (checked out
> from git), I can play heroes4, roller coaster tycoon and yu-gi-oh kaiba the
> revenge without any problems. Unreal tournament is startable but not playable
> with radeon driver. And all that work only in windowed mode, but not in
> fullscreen mode (with, of course, compiz turned on).
> 

Sorry, looks like this is another bug ("the checkerboard of doom"). It was
solved for me by downgrading to catalyst 8.3 from ubuntu's repository. Now this
fix (from comment #52) works for me. Thank you very much!


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