[Bug 15205] Spore: "river"-like artifacts scaring the landscape

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Sep 9 20:17:08 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15205





--- Comment #8 from mizipzor <mizipzor at gmail.com>  2008-09-09 20:17:07 ---
This error occurs both with vanilla wine 1.1.4 and with the patches for
z-depth. Although I cloned the latest git master today which included this:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=932e95c111118b643650d6643e47be0ddb5528a1#patch1

Which made the cracks smaller (not completely gone) but at least I can get
around the world now, so the game is playable. Ill see if I can get around to
taking a screenshot.

My own theory to the bug is that the bitmap Spore uses for
heightmap/level/whatever is somehow incorrectly calculated, so the size falls
one pixel short, leaving a void gap, which causes those chasms to be created
throughout the world.


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