[Bug 14595] UnrealTournament: General Protection fault!

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 11 13:19:34 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14595





--- Comment #31 from Aric Stewart <aric at codeweavers.com>  2008-09-11 13:19:34 ---
Wow, ok i understand my confusion.   the second change in that commit: 

@@ -523,6 +552,8 @@ static void handle_wm_protocols( HWND hwnd,
XClientMessageEvent *event )
                hwnd, IsWindowEnabled(hwnd), IsWindowVisible(hwnd),
GetWindowLongW(hwnd, GWL_STYLE),
                GetFocus(), GetActiveWindow(), GetForegroundWindow(),
last_focus );

+        if (hwnd == GetForegroundWindow()) return;
+
         if (can_activate_window(hwnd))
         {
             /* simulate a mouse click on the caption to find out


was not in my original patch at all.  I am totally unfamiliar with that part of
the change and that is the part causing you troubles. 

Julliard says he is correcting it and removing that change.

thanks for being diligent and following up on this.

-aric


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