[Bug 15245] New: Graphics in Age of empires II are either black or buggy

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 11 15:46:48 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15245

           Summary: Graphics in Age of empires II are either black or buggy
           Product: Wine
           Version: 1.1.3
          Platform: Other
               URL: http://appdb.winehq.org/objectManager.php?sClass=version
                    &iId=147
        OS/Version: All
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: directx-ddraw
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: dx at dxzone.com.ar


Created an attachment (id=16024)
 --> (http://bugs.winehq.org/attachment.cgi?id=16024)
Default debug output (errors/fixme) in wine 1.1.3

Since wine 1.1.3 a "IWineD3DDeviceImpl_SetupFullscreenWindow" error appears in
console when switching to full screen mode / 8bpp and the graphics are buggy,
either:

- don't render (black background and nothing else, not even text, but the
buttons are still there, making a sound on mouseover). 
- render misaligned / in grey as if it were reading 24 bits per pixel instead
of 8 (see screenshots). Text renders in this one, **and with the right color**,
not in black, which means that bug #2666 is not present here. Colors in video
sequences are wrong

These symptoms switch randomly on each restart, but the console output is the
same. The second one is less frequent, and it turns to be the first one when I
start a game (when it changes resolution/depth again). Both real full screen
and virtual desktop are affected.

Wine versions <= 1.1.2 are not affected (tested with 1.1.0 and 1.1.2). The
latest release, 1.1.4, is still affected.

Arch linux x86_64, (using these packages:
http://repo.archlinux.fr/x86_64/oldpackages/), NVIDIA drivers 173.14.12, X.org
server 1.5.0, age of empires II (both the age of kings and expansion - without
no-cd crack - using latest patch from microsoft site). Windows version set
globally to 2000. Native DLLs: dplayx, dpnet, dpnhpast, dpwsockx. (the ones
suggested in the appdb for multiplayer)


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