[Bug 15284] Direct3D output is at half the frame rate of OpenGL output in WinUAE

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 13 21:27:53 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15284


markk at clara.co.uk changed:

           What    |Removed                     |Added
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           Keywords|                            |download, source




--- Comment #1 from markk at clara.co.uk  2008-09-13 21:27:53 ---
Output which appears on the console when using Direct3D output but not OpenGL:

fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface

(That may not be relevant to this issue though.)


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