[Bug 15284] Direct3D output is at half the frame rate of OpenGL output in WinUAE
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Sep 13 21:27:53 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=15284
markk at clara.co.uk changed:
What |Removed |Added
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Keywords| |download, source
--- Comment #1 from markk at clara.co.uk 2008-09-13 21:27:53 ---
Output which appears on the console when using Direct3D output but not OpenGL:
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
(That may not be relevant to this issue though.)
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