[Bug 14121] Max Payne Demo 1.05: rainbow texture artifacts on player model

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 18 19:33:00 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14121





--- Comment #10 from Tobias Jakobi <liquid.acid at gmx.net>  2008-09-18 19:32:59 ---
Another update:

Previous tests were done using mesa-7.1 or older. With mesa-7.1 the texture
corruption still is colorful.

However when switching to the Mesa software rasterizer the bug is gone. A
strong indication that this bug is inside the Mesa i915 DRI driver.

So, mesa-7.2_rc1 came out some days ago. So I found it best to also test this
pre-release.
The bad news is: the bug is still there
The good news is: the appearance changed, the textures that previously became
colorful through the corruption are now completly white

What's also good: the changelog between 7.1 and 7.2_rc1 isn't that large, so it
must be one of the few commits there that changed the behaviour.

Maybe I can bisect the commit, to get an idea what caused the change in
appearance.


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