[Bug 15451] New: King's Bounty crashes with recursive error in trace:seh:call_stack_handlers

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 28 18:47:27 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15451

           Summary: King's Bounty crashes with recursive error in
                    trace:seh:call_stack_handlers
           Product: Wine
           Version: CVS/GIT
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: kjella79 at yahoo.no


Created an attachment (id=16343)
 --> (http://bugs.winehq.org/attachment.cgi?id=16343)
Trace output from console

King's Bounty will often crash on entering combat with a stack overflow.
Turning on trace of the seh module, you can see that call_stack_handlers is
called once, then twice, then three times, then four, then five, then six until
finally it crashes with a stack overflow. The attached output is cut before
that happens (produced many 100MBs before it crashes), but you see where it's
going.


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