[Bug 11966] Some textures in CouterStrike:Source are broken (overbright or simply white).

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 29 12:15:23 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=11966


Vitaliy Margolen <vitaliy at kievinfo.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |WONTFIX




--- Comment #21 from Vitaliy Margolen <vitaliy at kievinfo.com>  2008-09-29 12:15:23 ---
Nope it doesn't (according to the glxinfo). It doesn't say
GL_ARB_fragment_program in that output.

So closing won't fix. Contact nVidia for the improved driver. Wine can't
support what's not supported by hardware. Or better yet buy yourself a new
hardware.

Closing won't fix. It's pointless to implement pixel shader in software. It
will be too slow to use for anything.

And yes, Source engine switches to dxmode 60 without pixel shaders, regardless
what you set dxlevel to.


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