[Bug 7411] GLSL shaders work badly with fglrx
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Apr 6 22:44:34 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=7411
Charles P. Collins IV <thought.engineer at gmail.com> changed:
What |Removed |Added
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CC| |thought.engineer at gmail.com
--- Comment #18 from Charles P. Collins IV <thought.engineer at gmail.com> 2009-04-06 22:44:34 ---
Outdoor environments in The Elder Scrolls IV: Oblivion are a mess.
Lots of errors like:
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #110:
"Fragment shader was successfully compiled to run on hardware.\nWARNING: 0:2:
extension 'GL_ARB_draw_buffers' is not supporte"
Tested on Ubuntu 9.04 beta amd64 with Wine 1.18 using restricted fglrx driver
included in 9.04 beta.
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