[Bug 18050] New: Counter Strike 1.6 non-video slowdown
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Apr 14 10:24:08 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=18050
Summary: Counter Strike 1.6 non-video slowdown
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: elfy.ua at gmail.com
Hello,
I was running Counter Strike 1.6 on wine-1.1.12. The first run there was some
minor slowdowns, but the game did run correctly after a minute or so and did so
for the 3 hrs approx. The other runs the following occurs:
• The menu is okay, though some characters are missing at random. Not the
whole text, but select characters, and the exact missing character set is
random between independent executions.
• When the game is run it drops to 1 frame every 5 seconds(can be measured
looking at the game timer).
• Wine produces no notable error messages, and even any warning.
• The bug persists through OpenGL and Software renderers(DX is screwed), and
no such lag is seen in any other heavy-3D program.
• The emulator thread and the wineserver itself during the lag are put to
sleep, the CPU usage never exeeds 1%.
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