[Bug 18050] New: Counter Strike 1.6 non-video slowdown

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 14 10:24:08 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18050

           Summary: Counter Strike 1.6 non-video slowdown
           Product: Wine
           Version: 1.1.12
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: elfy.ua at gmail.com


Hello,

I was running Counter Strike 1.6 on wine-1.1.12. The first run there was some
minor slowdowns, but the game did run correctly after a minute or so and did so
for the 3 hrs approx. The other runs the following occurs:
• The menu is okay, though some characters are missing at random. Not the
whole text, but select characters, and the exact missing character set is
random between independent executions.
• When the game is run it drops to 1 frame every 5 seconds(can be measured
looking at the game timer). 
• Wine produces no notable error messages, and even any warning. 
• The bug persists through OpenGL and Software renderers(DX is screwed), and
no such lag is seen in any other heavy-3D program. 
• The emulator thread and the wineserver itself during the lag are put to
sleep, the CPU usage never exeeds 1%. 



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