[Bug 17215] Sid Meier's Alpha Centauri - excessive clipping of title screen

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 25 03:25:30 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=17215





--- Comment #14 from Michael Mc Donnell <michael at mcdonnell.dk>  2009-04-25 03:25:29 ---
(In reply to comment #13)
> The clipping seems to be OK with default settings, but *not* in desktop mode.

Which resolution are you using? The game doesn't handle being run at other than
the default resolutions very well. Your desktop size in winecfg should be set
to 1024x768 which is the default resolution. You can alternatively force it to
800x600 if you add the line "Video Mode=800" (with out the quotes) to the
section "[Alpha Centauri]" in the "Alpha\ Centauri.Ini" file. See
http://apolyton.net/forums/showthread.php?t=143989

I've tried the game in windows in order to see what the correct behavior should
be. It's able to switch automatically to 800x600 in windows, if the resolution
of the desktop is set to this in windows. The game, however, doesn't show this
behavior with wine. It only tries to start the game in 1024x768 even though the
desktop size is set to 800x600(unless you force it with the mentioned option). 

It seems like this bug might have something to do with desktop screen
resolution detection instead? If the game starts up and tries to render at
1024x768 but the resolution is smaller than that, then it pretty obvious why
the rest of the screen gets clipped.


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