[Bug 7411] GLSL shaders work badly with fglrx
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Apr 26 20:42:55 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=7411
cruiseoveride <cruiseoveride at gmail.com> changed:
What |Removed |Added
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CC| |cruiseoveride at gmail.com
--- Comment #20 from cruiseoveride <cruiseoveride at gmail.com> 2009-04-26 20:42:55 ---
I guess this is why the background goes black during gameplay with Red Alert 3?
I did notice a message saying "Adapter out of memory" or something like that at
one point.
Running Phenom X3 + HD4870 + Catalyst 9.4 + Fedora x86_64
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