[Bug 7411] GLSL shaders work badly with fglrx

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 26 20:42:55 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=7411


cruiseoveride <cruiseoveride at gmail.com> changed:

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                 CC|                            |cruiseoveride at gmail.com




--- Comment #20 from cruiseoveride <cruiseoveride at gmail.com>  2009-04-26 20:42:55 ---
I guess this is why the background goes black during gameplay with Red Alert 3?

I did notice a message saying "Adapter out of memory" or something like that at
one point.

Running Phenom X3 + HD4870 + Catalyst 9.4 + Fedora x86_64


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