[Bug 15268] GameMaker games graphics are not displayed properly
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Apr 28 05:09:45 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=15268
Ismael Barros <razielmine at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |razielmine at gmail.com
--- Comment #10 from Ismael Barros <razielmine at gmail.com> 2009-04-28 05:09:45 ---
I can reproduce this bug with GlumBuster (http://www.glumbuster.com/), made
with GameMaker 6.1
The game tries to open by default in fullscreen, but it crashes. Setting 1.0000
or -1.0000 instead of 0.0000 in se.tup, the game starts fine in windowed mode,
but with a black screen and with the "Unhandled present options" showing up in
every frame update [1].
However the game seems to be actually rendered, but off the window. If you
maximize the window, you get to see a small portion of the game [2]. Maybe it's
due to some error with nVidia dualhead handling, but when I maximize the window
in my other, bigger screen, almost the entire game is shown [3], and if I
remove the window border (Alt+F3->Avanced->No border), I get to see the full
game scene. [4].
Besides these problems, game rendering looks perfectly fine.
[1] http://img257.imageshack.us/img257/4898/glumbuster.png
[2] http://img407.imageshack.us/img407/4648/glumbuster1.png
[3] http://img223.imageshack.us/img223/5087/glumbuster2.png
[4] http://img407.imageshack.us/img407/7196/glumbuster3.png
[5] http://img253.imageshack.us/img253/6638/glumbuster4.png
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list