[Bug 19582] New: Guild Wars -- Crash on "patch" screens (I think that's the right word)
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Aug 5 00:29:01 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=19582
Summary: Guild Wars -- Crash on "patch" screens (I think that's
the right word)
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: zoey.marie.owens at gmail.com
So, I've tried a bunch of things to run Guild Wars on my computer (Dell
Inspiron 5150 -- nvidia graphics thingie), and it's not working. Just to start
out, I'm new at all this stuff (just installed ubuntu 9.04). Anyways, I tried
changing the registry values so that it would at least open and play at a
reasonable pace.
However, when Offscreenrenderingmode is set to pbuffer, it crashes right after
I select my character (and yes, I am aware that this problem is very similar to
another bug on there)
BUT
when I set it to fbo, it crashes after I try to enter the world from the town
(i.e. it loads the town fine--getting past the loading part that pbuffer
crashes on--but then when I try to run outside it crashes on THAT loading
screen).
Any thoughts? (or leading questions?)
~ Zoey
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