[Bug 6941] Dune 2000 freezes when pressing LAN button
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Aug 15 17:08:14 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=6941
--- Comment #10 from Rick <rickvip at gmail.com> 2009-08-15 17:08:13 ---
(In reply to comment #9)
> WoW
>
> Hey guys! I have some progress here its almost functional....
>
> Download the Path for Dune2000 TCP/IP here:
> http://www.megaupload.com/?d=ZZ0OKS79
>
> Them you need substitute the original one for this one. (Don`t forget to make
> backup of the older one "DUNE2000.DAT")
> Them I have copied ntdll,dplay,dplayx from XP and reconfigured these dll`s to
> buildin in winecfg.
> Hummm
> Now when I press LAN it`s freeze for 10 seconds them enter to multiplayer
> lobby.
> And if someone using the same path we can see it-other and talk in lobby (chat)
> =) (Multiplayer Lobby) but if we start the multiplayer in the sync (60sec
> multiplayer sinc) dune2000 freeze forever =/
>
> I will keep trying to solve this because I really want to play Dune2000
> Multiplayer!
>
>
> OBS:This Path DUNE2000.DAT (TCP/IP) works fine in Windows.
>
>
> Slackware Linux
> Wine-1.1.16
>
>
> Ok, know I`m little busy with my work but later I going to post the wine output
> log... it`s about 60sec sync.... I think it`s a wine bug.
Actually the dlls are dplay, dplayx,dpnaddr,dpnet,dpnhpast,dpnlobby and
dpwsockx.
With these dlls and the DUNE2000.DAT, Multiplayer Lobby works but hangs at
(60sec) sync.
Regards
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