[Bug 18923] Post Mortem starts out of bounds

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 5 09:43:24 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=18923


pru <prudy1 at o2.pl> changed:

           What    |Removed                     |Added
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                 CC|                            |prudy1 at o2.pl




--- Comment #3 from pru <prudy1 at o2.pl>  2009-12-05 09:43:23 ---
For the pc screen size e.g. 1200x900 and the game 800x600 run in no virtual
wine desktop emulation - instead of the game graphics the upper-left part
(800x600 of 1200x900) of the pc desktop is visible resized to the whole screen.
In this state moving the mouse down the screen behaves like with the
virtual-pc-desktop 1200x900 with 800x600 monitor. The visible pc desktop part
moves up "outside" the monitor, whilst in the lower part of the monitor the
game screen appears (its lower part only). The effect is like if the monitor
was first resized from 1200x900 to 800x600 (showing only upper left part of the
desktop) then the game (natively in 800x600) was resized to 1200x900 (going
partially "outside" the monitor) and then it was put "behind" the visible part
of the pc desktop.
In this state rotating the desktop cube-effect shows the whole picture in the
side face of the cube (including parts that are outside the monitor), but still
the game partially covered by the part of the desktop.
Using effects to flip through the windows is the only way to see the windows as
they should be - the game window shows the whole game area properly in it.

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