[Bug 18501] Emperor 'Battle for Dune': can't build units and buildings

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Dec 28 10:46:19 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=18501





--- Comment #16 from IvoAnjo <knuckles at gmail.com>  2009-12-28 10:46:18 ---
Created an attachment (id=25425)
 --> (http://bugs.winehq.org/attachment.cgi?id=25425)
Revert changes that broke emperor battle for dune

Ok, I've been testing this and it's definitely commit
687ce93882529670468fa7b20ebf411ea7985e29 that broke it.

The patch from comment #12 doesn't fix it entirely, because it doesn't revert
the changes correctly -- it only re-introduces one of the D3DVECTORs, not both
-- and so it causes graphical issues.

The patch attached really reverts those changes, and makes Emperor: Battle for
Dune work for me again, including building units and structures, the loading
screen bar (that didn't show up without this patch), and the busy cursor
in-game (that also showed up strange and corrupted).

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