[Bug 17243] New: fable: the lost chapter - shader_glsl_select
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Feb 3 11:03:12 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=17243
Summary: fable: the lost chapter - shader_glsl_select
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: pascal22p at parois.net
CC: julliard at winehq.org
Created an attachment (id=19223)
--> (http://bugs.winehq.org/attachment.cgi?id=19223)
console ouutput
The game crashed when entering 3d game.
Backtrace:
=>0 0x7ead4bc3 shader_glsl_select+0x43(iface=0x1541d0, usePS=0, useVS=1)
[/home/pascal/MyDownloads/wine-1.1.14/dlls/wined3d/glsl_shader.c:3551] in
wined3d (0x002fd2c4)
I run a bisect and found this:
e887b3947271e04a02728bfd38a3da11b734cd07 is first bad commit
commit e887b3947271e04a02728bfd38a3da11b734cd07
Author: Alexandre Julliard <julliard at winehq.org>
Date: Thu Jan 29 22:08:54 2009 +0100
ntdll/tests: Add a couple of status values seen on Win2K3.
:040000 040000 b4e746c172fbec35dd88773c51361e8b09ff218c
2da34b9024668956ad05191a7650aae6715b108b M dlls
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