[Bug 17281] New: Medal of Honor: Allied Assault fails to load opengl subsystem
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Feb 6 10:34:18 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=17281
Summary: Medal of Honor: Allied Assault fails to load opengl
subsystem
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
URL: http://www.ea.com/official/moh/alliedassault/us/download
/demo.jsp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: adam.eberlin at intellitechdesign.com
Created an attachment (id=19283)
--> (http://bugs.winehq.org/attachment.cgi?id=19283)
mohaa game console debug output
When running Medal of Honor: Allied Assault (MOHAA), wine errors out and the
mohaa console states that it could not load the opengl subsystem.
err:d3d:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat
err:d3d:InitAdapters Failed to get a gl context for default adapter
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
800x600x16 @0! (XRandR)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
800x600x16 @0! (XRandR)
Attempted to use the patch from bug #9725, but it could not patch the current
source successfully. Attaching debug output from the mohaa game console.
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