[Bug 16966] Powerslide segfaults

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 10 04:45:30 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=16966





--- Comment #5 from Elijah Plunkett <enerider at orcon.net.nz>  2009-02-10 04:45:30 ---
(In reply to comment #4)
> (In reply to comment #2)
> > Powerslide will also segfault under OpenSUSE 11.0 running wine 1.1.13 as well.
> > 
> > This is after using winetricks to install directx9, install version 1.02 from
> > the CD and then patching with the 1.04 patch.
> > 
> > Sound was disabled using winecfg, but this still didn't seem to prevent any
> > segfaulting.
> > 
> > Looking through the log, it appears to be tied around the EAX sound
> > capabilities of the game.
> > 
> > I may not be right of course, but just my 2 cents :)
> > 
> 
> Is this the game? http://en.wikipedia.org/wiki/Powerslide_(game)
> 
> If yes, then there is no reason to install directx.
> 

Even without installing directx, the game still segfaults.

Tried setting the game to software render the game (which worked some time
ago).

No dice. :(


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